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Cinema Objects

The research and development of my film project “Happy & Gay” led me to another side project on the same topic of revisionist history. The collapsed cinematic gesture started to call to me, because animation is a constant exploration of the fractioning of time. hErasures is a series of images documenting the self-erasure coming from the movements of a gay cartoon character within a scene of a cartoon movie. A software algorithm is used to compare the sequence of frames and to apply a reduction of image information based upon the character’s movements. As the character moves, his own movements create his own erasure from the scene. I’m still looking for a way to obtain high resolution film print for this project.

hErasures examples


My interests in animation as a spatially-based interactive experience meant doing some self-teaching of basic electronics. This was fun, but everything new requires full attention if you want to do it well. It started to become too much, and I decided to leave it behind as “fun project” experience.

Wiimote Gesture and Flash

This is a gesture-based interactive system that uses:
* Wiimote
* Wiimote Whiteboard application, created by Johnny Lee Chung, adapted for the Mac by Uwe Schmidt.
* 2 x IR LED circuit with SPST switch sewn onto a glove
* Mac with bluetooth
* LCD screen or video projection
* Flash, SWF environment with rollover state buttons



This system creates an environment where the user can manipulate the Flash interface by using pure body gesture. The two Infrared LEDs mounted on the User’s glove create a dialog with the Wiimote via the Wiimote Whiteboard application, allowing the LEDs to become a controller for the computer’s cursor. As a result, the user can use hand gestures to interface with the computer.

This demo video provides an overview.

Wii Interactive Demo from Lorelei Pepi on Vimeo.

this is the sample FLASH interface I’m using in this demo.


LED Strobe Phenakistoscope

Prototyped circuit

Phenakistoscope wheel and LEDs

LED Strobe Array Schematic

The phenakistoscope is one of the earliest of optical toys. Traditionally the user places the disc in between them and a mirror, the illustrations facing the mirror. Whilespinning the disc and peering through the shutter slots, sees the moving animation reflected back in the mirror. My interest was in contemporizing it by utilizing an LED strobe system, which would allow the Viewer/User to be in front of the object without there being a blocked off space, and to see the “animation as object / object as animation.”

An infrared LED pair, a receptor and emitter, are used as a switch. The phenakistoscope’s slots pass between them , thereby making or breaking their infrared connection. This causes the circuit to turn ON and OFF the LED array. WATCH a simple demo of the system on VIMEO.