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Cinema Objects

While I work in production on my current film, my research and development is taking on the challenge of animation in the “non-cinematic” expression. I am pursuing this in my own practice as well as in the studio classroom as a testing ground. This exploration is intended to engage the use of animation as object and form, as installation, as performance, and as an interactive medium. This has included my pursuit of learning basic electronics and creating devices that perform functions.

My interests in animation as a spatially-based narrative are leading towards responsive / interactive media installation. I am developing methodologies for inplementing this facet of my practice. These are all “back burnered” untill I can finish this current film and take the time to distribute it sufficiently.

Wiimote Gesture and Flash, 2010

This is a gesture-based interactive system that uses:
* Wiimote
* Wiimote Whiteboard application, created by Johnny Lee Chung, adapted for the Mac by Uwe Schmidt.
* 2 x IR LED circuit with SPST switch sewn onto a glove
* Mac with bluetooth
* LCD screen or video projection
* Flash, SWF environment with rollover state buttons



This system creates an environment where the user can manipulate the Flash interface by using pure body gesture. The two Infrared LEDs mounted on the User’s glove create a dialog with the Wiimote via the Wiimote Whiteboard application, allowing the LEDs to become a controller for the computer’s cursor. As a result, the user can use hand gestures to interface with the computer.

This demo video provides an overview.

Wii Interactive Demo from Lorelei Pepi on Vimeo.

this is the sample FLASH interface I’m using in this demo.


LED Strobe Phenakistoscope, 2010

Prototyped circuit

Phenakistoscope wheel and LEDs

LED Strobe Array Schematic

The phenakistoscope is one of the earliest of optical toys. Traditionally the user places the disc in between them and a mirror, the illustrations facing the mirror. Whilespinning the disc and peering through the shutter slots, sees the moving animation reflected back in the mirror. My interest was in contemporizing it by utilizing an LED strobe system, which would allow the Viewer/User to be in front of the object without there being a blocked off space, and to see the “animation as object / object as animation.”

An infrared LED pair, a receptor and emitter, are used as a switch. The phenakistoscope’s slots pass between them , thereby making or breaking their infrared connection. This causes the circuit to turn ON and OFF the LED array. WATCH a simple demo of the system on VIMEO.


hErasures, 2008

hErasures is a series of images documenting the self-erasure coming from the movements of a gay cartoon character within a scene of a cartoon movie. A software algorithm is used to compare the sequence of frames and to apply a reduction of image information based upon the character’s movements. As the character moves, his own movements create his own erasure from the scene. This is conceptually a further development of my interest in revisionist history, as seen in my film project “Happy & Gay.”